In the past decade, cloud-based streaming has caused a stir in the entertainment industry, with companies such as Netflix and Spotify revolutionizing how the people interact with the music and other media. Now the time has come for the gaming industry and many cloud service providers plus telecom companies have revealed plans to enter the cloud gaming space by launching their own services. Each of these companies has a unique advantage in reconfiguring the video game space and that, in return, has greatly promoted the hype of the cloud game market.
In essence, cloud games are enough to cause a close sensation: it extends the reach of advanced games beyond the current console and PC users, allowing them to access any device, anytime, anywhere. This huge potential market is creating lucrative and growing opportunities for companies preparing to enter the field, providing a long way to growth. The convergence of technology and consumer behavior forces is driving cloud games to drive the gaming industry, which has not been achieved in the past decade.
Cloud gaming depends to a large extent on the cloud and connectivity of the service providers and the telecommunications companies. Advances in connectivity standards and hardware capabilities, end-users' new revenues from traditional gaming experiences, and the ability to meet the game's evolving tastes play a role in helping cloud games reach their full potential.